July 14, 2008: Opening Weekend: WOW!

Trism had a GREAT first weekend at the iTunes AppStore! Among the 500+ apps released, Trism sits proudly as one of the Top 25 in the ENTIRE STORE! Thanks for all the great reviews, and we hope you'll enjoy Trism (and our next games) in the future!





July 7, 2008: Trism is Almost Here!

Trism is now fully written and feature-complete, and Apple has approved it for sale on the iTunes AppStore! It will go on sale for $4.99 when the AppStore opens on July 11. We're hoping you're as excited about it as we are, because it's truly been a labor of love. We can't wait for you to play Trism!

Official Press Release





June 3, 2008: New Video!

I'm pleased to annouce that development for Trism has ended, and we're celebrating by showing off a new YouTube video! It's packed with just a fraction of the features found in the full game! Trism will be available (along with a FREE demo) on the iTunes AppStore as soon as it opens!




Feb. 29, 2008: Initial Feedback

Initial feedback for Trism has been overwhelmingly positive. Thanks for all the kind words, everybody! We're humbled to be mentioned on such sites as these:

    Slashdot Article
    Joystiq Article
    MacRumors.com Article
    Kotaku Article
    GameSetWatch.com Interview



Feb. 25, 2008: Forum Launched

A new forum has been set for Trism. Now go, talk amongst yourselves.



Feb. 25, 2008: Trism Announced

We're very pleased to announce that our upcoming iPhone game, Trism, has come a long way since its inception. We're currently preparing a demo release with a few playable levels, arriving shortly. In the meantime, feel free to check out the teaser video at the games page!
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